Posts Tagged ‘CharacterProfile’

As writers seeking the one magical piece of advice making our names synonymous with Stephen King, John Grisham, Sue Grafton and a host of other best-selling authors, we’ve read it a hundred times –

If you don’t have interesting characters, you have no story. Forget interesting! The reader absolutely must love (or hate) your character and feel what they feel, as if they themselves were in the middle of that character’s world.

No argument there. But the biggest problem with advice is it doesn’t often include examples of how to bring those characters to life.

The “experts” advise spending time developing their character; come to know them as if you were playing the part.

This is called character profiling.

I’ve been at the writing game for longer than I care to admit. Through articles, blogs, how-to books, my own research, and a love affair with Google, I’ve produced an extensive character profile in Excel, my writing companion I would be absolutely lost without. As it is with most writing templates, it is an ever-changing and ever-growing work-in-progress.

My character profile is broken down into 36 categories, among them Name, Physical Description, Background, Education, Psychological, Sociological, Relationships . . . you get the idea.

The categories themselves are subdivided into 475 rows of detail. For instance, a character’s physical description includes height, weight, hair color, eye color, physique.

How much or how little of a character profile is recommended is directly related to the role the character plays in the story. A typical story will usually contain three main characters. Protagonist, Antagonist, and Love Interest, perhaps one or two more, and are the only characters requiring a “complete” character profile. Indeed, no more than a physical description is needed for the majority of the characters in the story.

It’s the “complete” in the above paragraph that bogged me down in my early days of writing, when I was naïve and took every piece of advice to heart. I wanted to be “complete” in developing my main characters, making sure I knew how they ate, talked, walked, spoke, and slept, all of which required extensive thought and decision. After all, we can’t have every character born in California and eating pasta every night for dinner.

The more I read and the more I practiced my craft, the less naïve I became. I started to take each piece of advice with a grain of salt, particularly when the advice, some from best-selling authors, often contradicted each other. You know what I’m talking about . . . you’ve been there, haven’t you?

I was spending so much time on the character profile; all it did was keep me from writing the story.

Yes, interesting characters are an absolute must for a good story, but if nothing happens to the most interesting character in the world, guess what? You have no story.

Now when I sit down to develop a story, I work my character profile and story structure in concert. By story structure I mean plots, obstacles, and conflict . . . in short . . . events, all of which need to be worked around the goals and motivations of the main characters.

I create the bare minimum of my extensive character profile, followed by at least an idea of what events will drive the actions of the characters. If I’m lucky, I’ll have a skeleton of scenes and chapters outlined, even if a particular scene/chapter description is simply ‘Detective Finds Body.’

Once I create a basic idea of the structure, I can return to my character profile and fill in only the appropriate details. For example, the fact my main character might have attended elementary school in Kansas is only relevant if something significant happened during that time and contributed to the makeup of the character. Unless I decide to write a scene in a restaurant, it’s probably not important to spend much (if any) time determining what foods the character prefers or how he or she eats.

Take it from me; filling out a comprehensive character profile should be done with extreme prejudice because it can chew up a lot of time otherwise spent writing the story.

More importantly, since the writer’s goal is to maximize show, and minimize tell, there might be a tendency to provide nothing more than a “laundry list” of a character’s traits without considering its importance. I fell into this trap early on and many times “threw” something together just to fill in the blanks.

There is an obvious benefit to using this approach. Rather than get bogged down with what might be called the administrative details, it will encourage you to start writing the story, the goal of every writer.

The biggest reason not to spend too much time on profiling is you might end up “pigeonholing” your character. If you’ve been at this game for any amount of time, I expect you’ll agree that while you draft your story, your character will be shaped and reshaped through the events, conflict, dialogue and interaction between other characters, often rendering your original character profile you spent so much time on, null and void.

Give it a try.

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